PLAYED BY OOC NAME
PLAYED BY Legacy
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quirk Air Control
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alias Tempest
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Post by Keni on Sept 28, 2019 20:28:06 GMT
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PLAYED BY OOC NAME
PLAYED BY Legacy
N/A
quirk Air Control
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N/A
alias Tempest
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Post by Keni on Dec 3, 2019 23:41:06 GMT
Quirk Upgrade Cost: 495 Old: Air Control Rank: D New: Air Control Rank: C
Change to Description: (I would like if theses changes and or add on were put on my character's profile please. As Keni has since learned how to utilize his quirk without the need for a medium thus greatly cutting down on the amount of taxing physical movement that use to be needed in conjuncture with said medium. Which is where his weakness of slowed movements and labored breathing came from. But the part about where he's unable to use his quirk will remain. For we now know that this is his actually drawback without the obscurement of thee other drawbacks brought on by the taxing movements he had to do before to use his quirk..)
Razor wind-Keni is able to project slicing air currents. That are able to cut through wood and stone.
Air Swipe-This attack is both offensive and defensive. By pressurizing and compressing the air in front of him in conjunction with a swing from his Bo staff. Keni is able to launch a crescent shaped wave of compressed air capable of deflecting/repelling projectiles or to be used as a concussive force. The heavier the item the more force/power Keni he has to put into the swipe.Which could cause him to over extort himself. (The width of Keni's crescent wind is 6 feet, with enough force to easily dent/blow in a garage door. The heaviest thing Keni can move at max strength which includes his momentum is a car and only about 10 feet. 5 to 6 feet if it's hitting top speed.)
[/i] Cyclone Prison (Ultimate move): A thick 15 foot tornado prison. The air of the tornado is highly pressurised and compressed making it as tough as five feet of reinforced concrete. Furthermore due to its upward rising current the eye of this cyclone has a temperature already at freezing point and continues to plummet. Also there is a huge lack of oxygen within the eye of the swirling prison. (Doing this ultimate move speeds up Keni's draw back by four posts)Fist of the Hurricane (Ultimate Move): By encasing his whole arm in a compressed swirling air vortex of two opposing air currents. Upon landing his fist Keni expands and expels the decompressed air in the direction of contact. Launching a powerful blast of wind. (This attack brings Keni closer to his drawback by two post per attack. Without harming himself Keni can exude enough force to send an adult flying 17 meters.)WEAKNESSES/LIMITATIONS: Quirk Factor Recovery - Upon no longer needing a medium or overly extensive physical movements to utilize his quirk Keni has come to find out that he in fact can only actually use his quirk for a set amount of time before needing to grant it a resting period. Also bigger and more powerful moves tend to speed up this drawback. So does a complete overuse and or overtaxing his attacks. For the most part Keni can go 8 to 9 posts before he loses the ability to use his quirk. In which case he'll need a three post recovery time before being able to utilize his quirk again as it resets. If Keni tries to force his quirk after reaching his limit depending on the severity of his wounds and or how banged up he his. The best outcome is he pass out, the worst could be possible death, Luckily though the pain he feels from trying to force the quirk is indescribable and normally knocks him out long before he could kill himself. 5 post - a slight headache in the left temporal lobe 7 post - full blown migraine on the left side of his brain which causes Keni great pain as he uses his quirk. 8/9 post - inability to use quirk 3 post - Recovery Paralyzation:While Keni can activate his Quirk even while subdued, his offensive attacks lose significant strength and speed if he becomes unable to move around his limbs .Achieved in Thread: one-for-all-roleplay.boards.net/thread/877/test-skills-battle-wills-openone-for-all-roleplay.boards.net/thread/898/master-pupil-potential-unleashed-keni?page=1&scrollTo=4441Reason: Significant amount of training that is still continuing and determination, all in part due to Keni's drive to be the best. After fighting and losing to Jun, Keni then went to Byakuya who in turned helped to guide the young hero in the ways of using his quirk to best of his abilities.[/div][/div][/div]
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PLAYED BY OOC NAME
PLAYED BY Legacy
N/A
quirk Air Control
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N/A
alias Tempest
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Post by Keni on Dec 4, 2019 2:26:53 GMT
THE ARMORY Hero Costume:White Sleeveless haori with a large air symbol on the back, over a black sleeveless Shihakusho with an open front that's tie with a rope belt. Waraji sandals and a pair of fingerless black gloves that cover most of his forearms Equipment: A retractable Style Metal Bo Staff . ( It's on a short metal chain that's clipped to his his belt.)
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233 POSTS |
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Forum Fodder
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PLAYED BY OOC NAME
PLAYED BY Ramune
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quirk Fujoshi
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alias Roux Hype Squad Leader
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Points:
Faction Rank SSSR+
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Post by Ramune on Jan 28, 2020 21:03:08 GMT
PENDING Hello! Sorry for the delay getting to your upgrades >< A few things before we can process the upgrades to your boi! First of all, we think even for a rank upgrade it's still a little too many things added, we would like to ask you to pick two of the four moves you have put in for this upgrade. Ideally, we think you should chose one supermove and one of the other smaller abilities. Let us know which ones you would like to go with, and we can take it from there! Secondly, as you have swapped out from a build up system with break to a no penality for a flat X posts system for his quirk, we would like to ask you to reduce the amount of posts Keni can keep his quirk up to around 7 posts maximum per thread to keep things balanced. We can see it going higher once he is pro hero.
Thanks! Please post in the upgrade request notification board when these corrections have been made.
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233 POSTS |
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Forum Fodder
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PLAYED BY OOC NAME
PLAYED BY Ramune
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quirk Fujoshi
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N/A
alias Roux Hype Squad Leader
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Points:
Faction Rank SSSR+
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Post by Ramune on Jan 30, 2020 23:34:34 GMT
PENDING Hello again! Thanks for choosing the abilities you want in the upgrade! We have looked at them and would like you to tweak them a little so they fit the C rank standard. Cyclone prison- Does this need anything to keep up? Does it keep on increasing his drawbacks every post used or is just just a one off? If it is the latter, we would like it to have the penalty increased to 5 posts, with a one post forming time from when he starts using this ability for someone to be fully trapped. Also, as this is not an ice quirk or similar, we think sub zero or almost is unlikely. Lower than room temperature is fine, possibly even increasingly so as posts go on, but not freezing or below. Please let us know the temparature you were thinking of for this mechanic. Also, hardly any oxygen sounds like a lot along with this ability's temperature lowering and height and strength, so at the very most we would say it has less oxygen inside, but not hardly any. Please explain the effects that someone trapped would feel due to lack of oxygen. Fist of hurricane- Sounds fine, though we will ask for a one post charge up period before it is fired. Also, at this rank, we would say that there is no recovery but a flat 7 post limit for this quirk.
Thanks! Please post in the upgrade request notification board when these corrections have been made.
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