Post by Chryssa Lazou on Jun 7, 2019 20:19:16 GMT
CHRYSSA LAZOU "People are fascinating." |
THE BASICS
REAL NAME: | Chryssa Lazou |
HERO ALIAS: | Lost Relic |
GROUP: | Student |
RANK: | C |
BIRTHDAY + AGE: | 1st of June, 18 |
GENDER: | Female (she, her, hers) |
SEXUALITY: | Pansexual |
NATIONALITY: | Greek |
AFFILIATION: | U.A. |
POSITION/CLASS: | 3rd Year |
PHYSICAL APPEARANCE
HEIGHT: | 181 cm/5'11" |
WEIGHT: | 81Kg/178.5 lbs |
HAIR COLOR | Grey |
EYE COLOR: | Amber |
SKIN COLOR: | White |
BLOOD TYPE: | A- |
CHARACTERISTICS: | None |
FC NAME (SERIES): | Unryuu (Kantai Collection) |
Chryssa, at first, looks like an nonathletic, chubby girl. Even before that, one would notice how... endowed she is, partly by genetics, and partly by her aforementioned chubbiness. Still, she is by no means a wimp and trains to make sure she stays in shape, though whatever muscles she may have are hidden behind her fat. She has grey hair that she lets loose into a braided ponytail, going down to her ankles, with the rest of her hair being a messy thing that looks something akin to wind sweeping in the air. Her face is locked into a constant look of complete absence, as if she weren't really there. This is usually the case, and creates an unapproachable image to her. It's formed into a round, cutesy shape, and some would say she's perfect for having her cheeks squeezed.
Example Images.
Example Images.
PERSONALITY
LIKES HumanityNEET Activites Food/Cooking Fighting | DISLIKES Bright LightsPolitical Illiteracy Over-socialising Cruelty |
RUMOR/SECRET: | She suffers from chronic back pain due to the weights she carries around. |
Chryssa is an odd mixture of a NEET and a humanities fanatic. She loves nothing more than to hunker down in a dark room in complete silence and mind her own business, but she'll rad all about humans, from politics, to history, to mythology. Chryssa is absolutely fascinated by everything humanity has ever done, and considers deciphering people her end goal in life, with protecting them being a close second. Indeed, she values human life above all else, and considers any act of cruelty a foul crime against it, worthy of unforgiving retribution. In line with this, Chryssa has immense concern for other people, and will never leave someone to cry alone. Anything they may need, she'll do her best to provide, even if she can only provide good food.
This is not to say she is short-tempered. On the contrary, she is a very measured and subdued individual, rarely speaking unless spoken to or when something needs to be said. However, despite her general avoidance of small talk, she is a very eloquent speaker. Her study of human kind has lent her a wide vocabulary and plenty of things to say, meaning she is a great conversation partner, especially where matters of human nature are concerned. This can only last for so long, though, and she will soon feel fatigued of social interaction and retreat back into her shell, or into her room said to be filled solely with pillows, mattresses, and an unusually elaborate kitchen.
To those who know her well, Chryssa is that one friend that you sort of adopt and take care of. She is forgetful, absent-minded, and can walk herself into trouble without even realising what she's doing. Her head is always in the clouds, so getting her to come back to Earth is a difficult task, especially when she's already had her fill of social interaction for the day. Her nature means she is not approachable at all, and all the eloquence in the world does nothing to save her from the pitfall of being in your mind more than actually present in the room. Chryssa acknowledges this, but does nothing to remedy it, seeming to not care. Her history books keep her company.
This is not to say she is short-tempered. On the contrary, she is a very measured and subdued individual, rarely speaking unless spoken to or when something needs to be said. However, despite her general avoidance of small talk, she is a very eloquent speaker. Her study of human kind has lent her a wide vocabulary and plenty of things to say, meaning she is a great conversation partner, especially where matters of human nature are concerned. This can only last for so long, though, and she will soon feel fatigued of social interaction and retreat back into her shell, or into her room said to be filled solely with pillows, mattresses, and an unusually elaborate kitchen.
To those who know her well, Chryssa is that one friend that you sort of adopt and take care of. She is forgetful, absent-minded, and can walk herself into trouble without even realising what she's doing. Her head is always in the clouds, so getting her to come back to Earth is a difficult task, especially when she's already had her fill of social interaction for the day. Her nature means she is not approachable at all, and all the eloquence in the world does nothing to save her from the pitfall of being in your mind more than actually present in the room. Chryssa acknowledges this, but does nothing to remedy it, seeming to not care. Her history books keep her company.
BACKGROUND HISTORY
PLACE OF BIRTH/HOMETOWN: | Athens |
PARENTS: | Cyrilla Lazou |
SIBLINGS: | N/A |
SIGNIFICANT OTHER: | N/A |
OTHER: | N/A |
Chryssa was born to a single mother with no extended family to speak of in Athens, Greece. She was born poor, her mother having been hit hard by the Greek debt crisis, and so had to work hard to provide for her daughter. Times were tough, and though her mother did the best she could, Chryssa still went hungry at times and nearly had to drop out of school to help her mother by working. Naturally, she had to find solace in something, and it was in humankind that she found it. Her local library was home to a litany of books and other things, and she took an immediate interest in it.
More than just studying for school, Chryssa was infatuated with how much humans have done and how far they have come, starting from the very beginning and spending perhaps unhealthy amounts of time in the library. She practically ate books for breakfast in her quest for absolute knowledge of humanity, but the books of the local library could only go so far. Her next stop was the internet, but most of the good material was hidden behind the elusive wall of money. Her mother could not afford it, but it was her school teachers that came to her salvation, giving her the money needed to access Google Scholar and discover a wealth of information that she'd never seen before.
This impressed the young Chryssa. So much so that she wanted to be like the heroes she read about, but once again, money was an issue. Her knowledge, however, was so great that she took it upon herself to publish her own works. The money she earned was pittance, but enough to allow her to afford the classes she needed, which helped a great deal in keeping her in shape. She was only further motivated when she started properly developing her Quirk, and those around her were convinced she had a shot at U.A. Still, she couldn't afford it, so her teachers started a GoFundMe for the girl to move to Japan and study there. Thanks to the kindness of strangers, she was able to accumulate the necessary money and move, hoping for great things to come and to give back to the world she felt had given her so much already. The actions of people around her only solidified the thought in her mind that people were wonderful and deserved to live without fear.
More than just studying for school, Chryssa was infatuated with how much humans have done and how far they have come, starting from the very beginning and spending perhaps unhealthy amounts of time in the library. She practically ate books for breakfast in her quest for absolute knowledge of humanity, but the books of the local library could only go so far. Her next stop was the internet, but most of the good material was hidden behind the elusive wall of money. Her mother could not afford it, but it was her school teachers that came to her salvation, giving her the money needed to access Google Scholar and discover a wealth of information that she'd never seen before.
This impressed the young Chryssa. So much so that she wanted to be like the heroes she read about, but once again, money was an issue. Her knowledge, however, was so great that she took it upon herself to publish her own works. The money she earned was pittance, but enough to allow her to afford the classes she needed, which helped a great deal in keeping her in shape. She was only further motivated when she started properly developing her Quirk, and those around her were convinced she had a shot at U.A. Still, she couldn't afford it, so her teachers started a GoFundMe for the girl to move to Japan and study there. Thanks to the kindness of strangers, she was able to accumulate the necessary money and move, hoping for great things to come and to give back to the world she felt had given her so much already. The actions of people around her only solidified the thought in her mind that people were wonderful and deserved to live without fear.
THE ARMORY
She carries around a large, grimoire-esque book that allows her to write down whatever she feels is of note. If she writes down about myths, legends, or istorical figures, it could be the gateway to unlocking a new power for her Quirk. She carries a special calligraphy pen along with it, and has pretty handwriting.
QUIRK & SKILLS
MYTH INCORPORATION
TYPE: Emitter
RANK/LEVEL: C+
SUMMARY:
Myth Incorporation allows Chryssa to summon the power and skills of mythological figures humanity has created, bringing them to herself and wielding their characteristics as if they were her own. At this point in time, she wields the powers of Heracles and Perseus.
Heracles: She gains simple, but effective augmentations to all her physical attributes. She is capable of running at 70 km/h, throwing a car across a street, punch at similarly superhuman speeds. Her durability is equivalent to her rank, being that someone with C+ level strength will hit her like a normal human. This also follows for other avenues of attacks. She is able to maintain this for two turns, with a cooldown of four turns, starting as soon as she uses the ability. Her reflexes are not modified.
Perseus: While Chryssa cannot paralyse people with a Medusa head like Perseus could, she can still call upon the effects of stone to help her. She can generate stone from thin air, with every cubic metre of stone taking approximately one second to form. Any sort of stone, concrete, or any of such nature within two metres in all directions of her can be manipulated and levitated, as well as flung towards enemies at 125 m/ph, and can manipulate up to 160Kg of stones. Manipulating existing stones takes no stamina, but generating new stones does, and will rapidly drain her if she's not careful about it. She is able to maintain this mode for two turns, with a cooldown of four turns, starting as soon as she uses the ability.
WEAKNESSES/LIMITATIONS:
Chryssa inherits the characteristics of every myth she incorporates, and that extends to their weaknesses as well. A popular myth with a well-known weakness, such as Achilles, will be easily exploited by the enemy. This applies to every myth she incorporates; those with knowledge of them will be able to easily exploit her vulnerabilities.
Her Quirk is powered by sheer will, and if her will is broken, her Quirk will be severely weakened or outright useless. For this reason, maintaining Chryssa's morale is crucial to keep her in fighting condition, and psychological warfare is just as effective as actually hurting her.
She cannot incorporate myths at will. She must have had extensive exposure to one to be able to call upon its power. If she were to incorporate a Japanese myth, she'd have to study, visit shrines, travel, and perhaps even follow certain customs if said myth happens to have any. For this reason, the development of her powers is typically restricted to where she lives.
RANK/LEVEL: C+
SUMMARY:
Myth Incorporation allows Chryssa to summon the power and skills of mythological figures humanity has created, bringing them to herself and wielding their characteristics as if they were her own. At this point in time, she wields the powers of Heracles and Perseus.
Heracles: She gains simple, but effective augmentations to all her physical attributes. She is capable of running at 70 km/h, throwing a car across a street, punch at similarly superhuman speeds. Her durability is equivalent to her rank, being that someone with C+ level strength will hit her like a normal human. This also follows for other avenues of attacks. She is able to maintain this for two turns, with a cooldown of four turns, starting as soon as she uses the ability. Her reflexes are not modified.
Perseus: While Chryssa cannot paralyse people with a Medusa head like Perseus could, she can still call upon the effects of stone to help her. She can generate stone from thin air, with every cubic metre of stone taking approximately one second to form. Any sort of stone, concrete, or any of such nature within two metres in all directions of her can be manipulated and levitated, as well as flung towards enemies at 125 m/ph, and can manipulate up to 160Kg of stones. Manipulating existing stones takes no stamina, but generating new stones does, and will rapidly drain her if she's not careful about it. She is able to maintain this mode for two turns, with a cooldown of four turns, starting as soon as she uses the ability.
WEAKNESSES/LIMITATIONS:
Chryssa inherits the characteristics of every myth she incorporates, and that extends to their weaknesses as well. A popular myth with a well-known weakness, such as Achilles, will be easily exploited by the enemy. This applies to every myth she incorporates; those with knowledge of them will be able to easily exploit her vulnerabilities.
Her Quirk is powered by sheer will, and if her will is broken, her Quirk will be severely weakened or outright useless. For this reason, maintaining Chryssa's morale is crucial to keep her in fighting condition, and psychological warfare is just as effective as actually hurting her.
She cannot incorporate myths at will. She must have had extensive exposure to one to be able to call upon its power. If she were to incorporate a Japanese myth, she'd have to study, visit shrines, travel, and perhaps even follow certain customs if said myth happens to have any. For this reason, the development of her powers is typically restricted to where she lives.
MARTIAL ARTS
RANK/LEVEL: C
SUMMARY:
Though Chryssa is a chubby girl, she is by no means a defenceless damsel. She has trained in martial arts, having learned Muay-Thai and Judo with her time. Muay-Thai is the quintessential striking martial art, and she uses it to great effect in a steady, controlled manner. She is remarked for having a good guard and knowing how to employ bursts of speed when needed, as well as being able to easily convert a clinch into a Judo throw, using her superior weight to throw opponents onto the ground.
FIRST AID
RANK/LEVEL: D
SUMMARY:
As a girl concerned with the well-being of others, she has learned to take care of others in need. She can patch up basic wounds and is able to attend to a person long enough for help to arrive should said wound be out of her reach.
STRATEGY & TACTICS
RANK/LEVEL: D+
SUMMARY:
She studied history, but not only that, she studied the how and why of history. This includes the tactics and strategies great leaders used to rout an enemy or convince people to back down without a fight. Though no master tactician, she can figure out avenues of action faster than most.
FROSTY ♡
Frosty ♡#7966 | GMT-03:00 | he/him/his