Post by Deleted on Jan 28, 2019 19:30:43 GMT
RIVER ADDAMS "Whatever happens to me... it doesn't matter. As long as I'm out there being a hero, sticking up for the little guy, it's alright. Because someone has to, right?" |
THE BASICS
REAL NAME: | River Addams |
HERO/VILLAIN/VIGILANTE ALIAS: | Diamante |
GROUP: | Hero |
RANK: | (will be filled by staff) |
BIRTHDAY + AGE: | July 24th / 26 |
GENDER: | Male (He/Him/His) |
SEXUALITY: | Homosexual |
NATIONALITY: | American/White |
AFFILIATION: | agency/school/group/etc |
POSITION/CLASS: | position if applicable |
PHYSICAL APPEARANCE
HEIGHT: | 6'3" |
WEIGHT: | 184lbs |
HAIR COLOR | Blonde |
EYE COLOR: | Blue |
SKIN COLOR: | White |
BLOOD TYPE: | AB Positive |
CHARACTERISTICS: | He has a bunch of freckles on his face and all over the rest of his body. There is a semi-colon tattoo on his inner left wrist. He also has a pair of crystal wings on his back. |
FC NAME (SERIES): | snow villiers (final fantasy) |
The first thing that people tend to notice when they see River Addams, in or out of costume, is the fact that he is tall. At 6'3", River has finished all of the biological growth that will occur in his lifetime, and he's sure done a lot of it. He towers over most people - and often hits his head on door frames! His height suits his build, which he'd describe as being that of a swimmer's built
River is a big man, though the entirety of his weight comes from muscle mass and healthy fats. He has scars all over his body from his career as a hero, but the majority of them have faded and/or are small enough that they largely go unnoticed. There is a splattering of freckles on his face that are often used to identify him when he's not out and about doing the hero thing.
He has two tattoos; one on his wrist in the shape of a semi-colon, and then one on his back in the shape of a pair of crystalline wings that represent his abilities. He has fair skin and blue eyes. His hair is long and blonde, often kept down, especially when he's out heroing. On the occasion that he's not, River has been known to wear his hair up off of his neck in numerous ways. Sometimes even with a flower adorned in it.
His fashion sense is cool, contemporary, and modern - not behind or postmodern. He prefers to dress simply when he is being himself. There is only one trademark piece of his wardrobe: a leather jacket that he inherited from his father when he passed away.
His current costume is a black three-piece that resembles a suit with gold trim.
River is a big man, though the entirety of his weight comes from muscle mass and healthy fats. He has scars all over his body from his career as a hero, but the majority of them have faded and/or are small enough that they largely go unnoticed. There is a splattering of freckles on his face that are often used to identify him when he's not out and about doing the hero thing.
He has two tattoos; one on his wrist in the shape of a semi-colon, and then one on his back in the shape of a pair of crystalline wings that represent his abilities. He has fair skin and blue eyes. His hair is long and blonde, often kept down, especially when he's out heroing. On the occasion that he's not, River has been known to wear his hair up off of his neck in numerous ways. Sometimes even with a flower adorned in it.
His fashion sense is cool, contemporary, and modern - not behind or postmodern. He prefers to dress simply when he is being himself. There is only one trademark piece of his wardrobe: a leather jacket that he inherited from his father when he passed away.
His current costume is a black three-piece that resembles a suit with gold trim.
PERSONALITY
LIKES CatsThe color red String instruments Angelic iconography | DISLIKES Speaking about his pastBrussels Sprouts Country music Staying in one place. |
RUMOR/SECRET: | When River was a teenager, he was in an abusive relationship. His ex physically assaulted him for months, culminating in a sexual assault when he was sixteen years old. |
Give about a paragraph description of your characters personality. Think of their motivations, their goals, their fears, habits, and pet peeves. What would stump them in a job interview? Are they a dog or cat person? Do they enjoy the city or prefer nature? Get into their heads. The more detailed, the better the character!
BACKGROUND HISTORY
PLACE OF BIRTH/HOMETOWN: | hometown here |
PARENTS: | parents here (if applicable) |
SIBLINGS: | siblings here |
SIGNIFICANT OTHER: | significant other (if applicable) |
OTHER: | children/pets/whatever |
This is where the largest part of your app goes, the history of your character. Don't be afraid to go into detail, the more detailed the more established your character is. A character that has worked themselves up the ranks is more likely to have a more detailed historical biography. Try to keep it 200 word minimum for basic lower-level characters. Also keep things as realistic as possible, tragedy does not automatically create interesting characters nor does extremism (for every 17 year old school girl that has murdered 40 people in a single year without detection a puppy dies, keep this in mind). Have fun with it though~
THE ARMORY
This here is your inventory, everything you plan to use in battle such as weapons, hero suit, support items must be declared here. Think of it as one might the inventory in a video game, you can't use what you don't have here in combat, so be careful!
QUIRK & SKILLS
QUIRK NAME HERE
TYPE:
RANK/LEVEL: (write proposed rank here)
SUMMARY:
A good paragraph at least, don't be afraid to go into depth. The more powerful you're aiming for the more details are necessary. Keep it realistic to the forum environment (no death rays or meta-gaming powers). If the quirk is viewed as too powerful or open to god-modding, we may as you to change. Also keep in mind most combat/battle threads will last around 10 posts as benchmark. Skill durations etc should have this in mind. Having an ultra super powerful character is about as fun as a plain piece of toast.
WEAKNESSES/LIMITATIONS:
Every quirk has limitations and every person has weaknesses, be it natural (such as fire vs. ice), physical limitations (such as quirks that require physical contact or a fighter that is just close contact/long distance.), or even personality flaws. For say every two strengths there should be a weakness that balances him out. There should always be atleast ONE mortal weakness stated that will cause great damage to any character which is exploitable. Again, put any drawbacks caused by over reaching etc in POST COUNTS, along with how long they last in POST COUNTS/REST OF THREAD ETC. Weakness is what makes them human, its character-defining. Saying that a fire-user is vulnerable to just ice isn't gonna cut it, dig deep and play fair. Please read the quirk section of the Guidebook for more guidance on weaknesses.
RANK/LEVEL: (write proposed rank here)
SUMMARY:
A good paragraph at least, don't be afraid to go into depth. The more powerful you're aiming for the more details are necessary. Keep it realistic to the forum environment (no death rays or meta-gaming powers). If the quirk is viewed as too powerful or open to god-modding, we may as you to change. Also keep in mind most combat/battle threads will last around 10 posts as benchmark. Skill durations etc should have this in mind. Having an ultra super powerful character is about as fun as a plain piece of toast.
WEAKNESSES/LIMITATIONS:
Every quirk has limitations and every person has weaknesses, be it natural (such as fire vs. ice), physical limitations (such as quirks that require physical contact or a fighter that is just close contact/long distance.), or even personality flaws. For say every two strengths there should be a weakness that balances him out. There should always be atleast ONE mortal weakness stated that will cause great damage to any character which is exploitable. Again, put any drawbacks caused by over reaching etc in POST COUNTS, along with how long they last in POST COUNTS/REST OF THREAD ETC. Weakness is what makes them human, its character-defining. Saying that a fire-user is vulnerable to just ice isn't gonna cut it, dig deep and play fair. Please read the quirk section of the Guidebook for more guidance on weaknesses.
SKILL NAME
RANK/LEVEL: (write proposed rank here)
SUMMARY:
A good paragraph explaining the details of this skill, remember that it will coordinate with their skill level.
DUSK
Dusk #5035 | GMT-5 | he/him/his