Post by Freya Imada on Feb 4, 2020 3:27:47 GMT
FREYA IMADA "Lighten up. ...Before I do it for you." |
THE BASICS
REAL NAME: | Freya, Imada |
HERO/VILLAIN/VIGILANTE ALIAS: | Valkyrie |
GROUP: | Student |
RANK: | (will be filled by staff) |
BIRTHDAY + AGE: | October 13th / 15 |
GENDER: | Female (She/Her) |
SEXUALITY: | Pansexual |
NATIONALITY: | Japanese/Norse |
AFFILIATION: | UA |
POSITION/CLASS: | 1-B |
PHYSICAL APPEARANCE
HEIGHT: | 6'6" (198cm) - 7' (213cm) in armor |
WEIGHT: | 251 lbs. (114 kg) |
HAIR COLOR | White / Platinum blonde |
EYE COLOR: | Coppery Amber |
SKIN COLOR: | Fair |
BLOOD TYPE: | O+ |
CHARACTERISTICS: | Several helix and lobe piercings. |
FC NAME (SERIES): | Noi (Dorohedoro) |
At only 15, Freya cuts an imposingly tall figure at 6'6" as a result of her Scandinavian genes having a field trip during her earliest stages of growth, although they still seem to be messing with her, adding an inch seemingly twice a year.
She hasn't helped the case of her almost monstrous figure by pursuing rigorous physical activities such as weightlifting and strength training, taking full advantage of her genetics rather than viewing it as a curse or a flaw. She still packs on a few soft pounds giving her gentle curves, not that she overly cares about such, and they do little to hide her impressive musculature.
Her hair is a silvery white, framing her round features and short, 'cute' nose as some have called it. Her eyes are a warm, amber/copper mixture, a stark contrast to her pale complexion, faintly reminiscent of parchment.
PERSONALITY
LIKES FoodOld myths Humour Physical exercises Books Monster movies Spontaneity Gadgets & tools | DISLIKES BulliesHot weather Her temper Riddles Tests Hereditary studies Planning for the future |
RUMOR: | "I heard she transferred here from europe, sent here to be with the Imada family after she beat someone up." |
NOT SO SECRET SECRET.. But also not quite the truth: | "Did you hear she's not even Mariko Imada's real daughter? I heard she's her 'other child'. |
(Over)Confident, passionate & stubborn to a fault, Freya often bites off more than she can chew by overestimating herself, pushing herself further and further trying to be better than herself from yesterday, or at the very least; just as good. Even if she fails on this venture she won't be easily discouraged, at least when it comes to her hobbies and own pursuit of physical exercise.
And yet, she has an uncertainty to her when approaching something she doesn't know a lot about, and is prone to committing entirely or not at all as a result of her erratic, spontaneous nature and the aforementioned uncertainty, often fearing failure when difficulty rises higher than expected. One slight remedy to her uncertain nature is friends, peers or competition, as her stubborn voice yells much louder than her cautious one.
Around her friends and family, Freya is often much more laid back and less actually competitive but much more jokingly so, and quick to step in to dissolve any internal disputes, and often the first to step up to the defense of anyone who's managed to befriend this Scandinavian giant. Her protector streak is fueled by her vengeful temper and it's short fuse, which sadly also makes her easy to spur on or bait into acting brashly, and she often has to backtrack or reconsider her commitments or engagements made on spur of the moment judgement calls, whether competing, social or otherwise.
Although she might just seem to be purely impulse, she's not exactly dumb, she just wrestles with her emotion more so than her brain, as she is perfectly capable of coming up with the occasional plan, complex or otherwise.. Just, don't expect it regularly.
And yet, she has an uncertainty to her when approaching something she doesn't know a lot about, and is prone to committing entirely or not at all as a result of her erratic, spontaneous nature and the aforementioned uncertainty, often fearing failure when difficulty rises higher than expected. One slight remedy to her uncertain nature is friends, peers or competition, as her stubborn voice yells much louder than her cautious one.
Around her friends and family, Freya is often much more laid back and less actually competitive but much more jokingly so, and quick to step in to dissolve any internal disputes, and often the first to step up to the defense of anyone who's managed to befriend this Scandinavian giant. Her protector streak is fueled by her vengeful temper and it's short fuse, which sadly also makes her easy to spur on or bait into acting brashly, and she often has to backtrack or reconsider her commitments or engagements made on spur of the moment judgement calls, whether competing, social or otherwise.
Although she might just seem to be purely impulse, she's not exactly dumb, she just wrestles with her emotion more so than her brain, as she is perfectly capable of coming up with the occasional plan, complex or otherwise.. Just, don't expect it regularly.
BACKGROUND HISTORY
PLACE OF BIRTH/HOMETOWN: | Oslo, Norway |
PARENTS: | Yoshida Imada (Stepfather) Mariko Imada (Mother) Bjørn |
SIBLINGS: | Bjørn Hammer (Half-Brother) Toshiko Imada (Half-brother) |
SIGNIFICANT OTHER: | N/A |
OTHER: | N/A |
Freya, 0-3 years old.
Born to an odd couple of vigilante and retired and redeemed villain, Freya's household had a lot public spotlight on them given her (in)famous parentage, and spent a lot of her early life with hectic parents trying to juggle publicity, harassment and parenthood all at once, thankfully as the younger of then two children, they'd had a few years to practice. She remembers little, but as a result of her heritage, she would come to benefit from dual citizenship as both Norwegian and Japanese.
Her mother, a then mid thirties, RR(Retired, Redeemed) villain had been supporting her family with the now re purposed funds that 'legitimately' transferred to her accounts a few short years after her trials and hearings by heading into tech for heroes (And, allegedly, villains on the side) and civilians alike under the slogan "To level the playing field." by manufacturing and selling suits and non-lethal weaponry and utilities, largely benefiting on the laws in place in Norway and the EU. Her father, largely kept his wife on the right path while managing the couple's PR as part of the Imada brand's European agency division.
Towards her third birthday, Freya had already begun to show she pulled more from her father's gene pool than her mother's; fairer skin and 'pudgier' features, and soon his height as she sprouted up as the years went by, and shortly before her 4th birthday, doctors not only established that she would indeed inherit or manifest a quirk of her own, but that she would be growing taller still, and for a good long while yet too.
Freya, 4-7 years old.
As her Quirk manifested and showed itself to be a mixture in the loosest term of her father and mother's Quirks combined, suffice it to say both were excited to teach her 'how exactly' their part of it worked. Although with her Quirk now apparent, Freya's time in pre-school and school became more of a walk on eggshells, her peers having been told all sorts of wife's tales about her parents and how she could possibly be a 'bad seed' child. Thankfully her chipper attitude and generally passive approach to being on her own or surrounded by friends meant that she eventually found her own little group of such to hang out with both in and out of school, playing their own games of 'Hero, Vigilante or Villain'.
It was during these short years that the Imada brand really took off, and with it, their outward image had to follow-suit and as a result Freya and her older brother, Bjørn were pulled to the spotlight for easy points with prejudiced families and officials to prove how well adjusted they'd turned out and how the ex-Villain and Vigilante couple truly had become 'upstanding members of society who follow the law'. Freya slowly started to resent the spotlight, and the way it took away her free time to play and generally attend school and grow up along with her friends. These years would put emphasis on her ability to be content with herself, and feed into her general 'loner' look as she hit the early pre- and teen years.
To take her mind off of things, she began spending more and more time focusing on things that interested her, such as reading old folk tales, fairy tales, practicing her Quirk at the family-owned facilities and hanging out with the scientist team leading the development of tactical-assist outfits and gadgets, simply watching and creating vaguely similar constructs out of her Quirk.
Freya, 8-11 years old.
Closing in on double-digits, Freya's parents began training her personally, drawing on their experiences as high-profile Quirk users in the past, as well as putting both their kids into private institutions for 'Promising Prospects' in one of Norway's successful programs. She trained with her older bother, although most of it was silly sparring between the two, yet their parents would not relent their Quirk exercises, doing their best to ensure that their children would have free reign as to where exactly they'd study how to become heroes.
It was also, aside from a series of years of heavy parental supervision, some time after her 10th birthday, that she would lose her father to a group of zealous civilians still, after more than ten years, refusing to believe that his wife and Freya's mother had ceased to act as a villain but was using the Imada brand and corporation as a front, as they, through sheer stupidity and mass of protesters, managed to crash his vehicle on the way out of Finland, a country in which Freya's mother had been a notorious plight for several years in the past. After this, attention on the children dwindled from intense focus on their every move towards selecting their Hero institution, and more so on grieving as a family.
This period of her life ended almost exactly a year after the death of her father at the protester accident, when Mariko, her mother, decided to relocate to her home country of Japan, spurred on when Freya had, in a fit of mournful anger, broken another child's nose and broken her own hand on another's face before attending teachers managed to part the group of rowdy children, as a retaliation to her deceased father being mocked as a villain sympathizer and deserving of the accident. And so she, her brother and mother moved to Japan and the then eastern now global HQ of Imada Corp.
Freya, 12-15 years old.
Settling in at their new home in Osaka, Japan, Freya was left alone along with her big brother for the first few months, their mother busy relocating and restructuring the entire company post-move and year since death of her husband. During this time, Freya was fiercely loyal to her brother and mother, doing her best to clean her room as well as her brother's, even cook (reheating frozen meals) whenever her mother would work overtime, or read books with her brother, until he, 2 years older than her, would enroll into U.A high, leaving her mostly to herself and her mother, whenever time permitted.
A short 6 months following the big move, her mother had started seeing someone else, someone Freya didn't bother speaking to the first month of him visiting for nothing but dinner dates or taking her mother out, let alone see in person aside from glaring daggers at him through the keyholes to her room or out the windows from her perches around the building. It took her almost a full year, to accept him as part of the small family, turning around as he showed an interest in her fascination with myths and folktales, even helping her read her mother's tongue. Although more of a bookish sort, he did run with her in the mornings to keep her company, although they said little for the first week, until he started challenging her to remember words and sentences in Japanese.
She took to weightlifting and her martial arts practice with renewed determination and focus. It helped that she'd kept growing all-throughout her years, measuring at 6'2 as she entered her 13th year, only to end her 15th birthday at a staggering 6'6", a full foot taller than her sister, and but two inches taller than her older brother. She'd become something of a rare sight even at home, often sequestered away in her parts of the house, their library or at one of the public ones spread about town, trying to brush up on her Japanese as well as the local folklore and tales, to kill time until it was finally her time to enroll at U.A high, in the footsteps of her brother.
Freya, present day.
Finally, the day arrived when she got her letter of admittance to attend U.A high, practically already packed and ready to part from her self-appointed fortress of familial solitude, her mother all too happy to see her daughter excited and engaged again.
Born to an odd couple of vigilante and retired and redeemed villain, Freya's household had a lot public spotlight on them given her (in)famous parentage, and spent a lot of her early life with hectic parents trying to juggle publicity, harassment and parenthood all at once, thankfully as the younger of then two children, they'd had a few years to practice. She remembers little, but as a result of her heritage, she would come to benefit from dual citizenship as both Norwegian and Japanese.
Her mother, a then mid thirties, RR(Retired, Redeemed) villain had been supporting her family with the now re purposed funds that 'legitimately' transferred to her accounts a few short years after her trials and hearings by heading into tech for heroes (And, allegedly, villains on the side) and civilians alike under the slogan "To level the playing field." by manufacturing and selling suits and non-lethal weaponry and utilities, largely benefiting on the laws in place in Norway and the EU. Her father, largely kept his wife on the right path while managing the couple's PR as part of the Imada brand's European agency division.
Towards her third birthday, Freya had already begun to show she pulled more from her father's gene pool than her mother's; fairer skin and 'pudgier' features, and soon his height as she sprouted up as the years went by, and shortly before her 4th birthday, doctors not only established that she would indeed inherit or manifest a quirk of her own, but that she would be growing taller still, and for a good long while yet too.
Freya, 4-7 years old.
As her Quirk manifested and showed itself to be a mixture in the loosest term of her father and mother's Quirks combined, suffice it to say both were excited to teach her 'how exactly' their part of it worked. Although with her Quirk now apparent, Freya's time in pre-school and school became more of a walk on eggshells, her peers having been told all sorts of wife's tales about her parents and how she could possibly be a 'bad seed' child. Thankfully her chipper attitude and generally passive approach to being on her own or surrounded by friends meant that she eventually found her own little group of such to hang out with both in and out of school, playing their own games of 'Hero, Vigilante or Villain'.
It was during these short years that the Imada brand really took off, and with it, their outward image had to follow-suit and as a result Freya and her older brother, Bjørn were pulled to the spotlight for easy points with prejudiced families and officials to prove how well adjusted they'd turned out and how the ex-Villain and Vigilante couple truly had become 'upstanding members of society who follow the law'. Freya slowly started to resent the spotlight, and the way it took away her free time to play and generally attend school and grow up along with her friends. These years would put emphasis on her ability to be content with herself, and feed into her general 'loner' look as she hit the early pre- and teen years.
To take her mind off of things, she began spending more and more time focusing on things that interested her, such as reading old folk tales, fairy tales, practicing her Quirk at the family-owned facilities and hanging out with the scientist team leading the development of tactical-assist outfits and gadgets, simply watching and creating vaguely similar constructs out of her Quirk.
Freya, 8-11 years old.
Closing in on double-digits, Freya's parents began training her personally, drawing on their experiences as high-profile Quirk users in the past, as well as putting both their kids into private institutions for 'Promising Prospects' in one of Norway's successful programs. She trained with her older bother, although most of it was silly sparring between the two, yet their parents would not relent their Quirk exercises, doing their best to ensure that their children would have free reign as to where exactly they'd study how to become heroes.
It was also, aside from a series of years of heavy parental supervision, some time after her 10th birthday, that she would lose her father to a group of zealous civilians still, after more than ten years, refusing to believe that his wife and Freya's mother had ceased to act as a villain but was using the Imada brand and corporation as a front, as they, through sheer stupidity and mass of protesters, managed to crash his vehicle on the way out of Finland, a country in which Freya's mother had been a notorious plight for several years in the past. After this, attention on the children dwindled from intense focus on their every move towards selecting their Hero institution, and more so on grieving as a family.
This period of her life ended almost exactly a year after the death of her father at the protester accident, when Mariko, her mother, decided to relocate to her home country of Japan, spurred on when Freya had, in a fit of mournful anger, broken another child's nose and broken her own hand on another's face before attending teachers managed to part the group of rowdy children, as a retaliation to her deceased father being mocked as a villain sympathizer and deserving of the accident. And so she, her brother and mother moved to Japan and the then eastern now global HQ of Imada Corp.
Freya, 12-15 years old.
Settling in at their new home in Osaka, Japan, Freya was left alone along with her big brother for the first few months, their mother busy relocating and restructuring the entire company post-move and year since death of her husband. During this time, Freya was fiercely loyal to her brother and mother, doing her best to clean her room as well as her brother's, even cook (reheating frozen meals) whenever her mother would work overtime, or read books with her brother, until he, 2 years older than her, would enroll into U.A high, leaving her mostly to herself and her mother, whenever time permitted.
A short 6 months following the big move, her mother had started seeing someone else, someone Freya didn't bother speaking to the first month of him visiting for nothing but dinner dates or taking her mother out, let alone see in person aside from glaring daggers at him through the keyholes to her room or out the windows from her perches around the building. It took her almost a full year, to accept him as part of the small family, turning around as he showed an interest in her fascination with myths and folktales, even helping her read her mother's tongue. Although more of a bookish sort, he did run with her in the mornings to keep her company, although they said little for the first week, until he started challenging her to remember words and sentences in Japanese.
She took to weightlifting and her martial arts practice with renewed determination and focus. It helped that she'd kept growing all-throughout her years, measuring at 6'2 as she entered her 13th year, only to end her 15th birthday at a staggering 6'6", a full foot taller than her sister, and but two inches taller than her older brother. She'd become something of a rare sight even at home, often sequestered away in her parts of the house, their library or at one of the public ones spread about town, trying to brush up on her Japanese as well as the local folklore and tales, to kill time until it was finally her time to enroll at U.A high, in the footsteps of her brother.
Freya, present day.
Finally, the day arrived when she got her letter of admittance to attend U.A high, practically already packed and ready to part from her self-appointed fortress of familial solitude, her mother all too happy to see her daughter excited and engaged again.
THE ARMORY
As the daughter of the Imada (in)famous 'power couple' and owners of Imada Industries, Freya's been assigned as a 'test pilot' for the AEGIS line of armor, which is in all honesty her mother's excuse to let her daughter realize her interest in becoming a succesful UA student while getting away with it as a 'marketing campaign' on paper.
Combat suit:
The AEGIS Mk. II ensemble (visual)
The entire suit is made of a lightweight, 'bulletproof' material used by police and military response teams, and can withstand small arms fire directly for a short period. (4 posts.) It has been visually modified and equipped to Freya's specifications as noted below.
AEGIS Armor Mk. II
AEGIS Mk. II Helmet
AEGIS Mk. II Sword / Shield
Hardlight 'Emitter' techsuit
On-duty inventory:
4 Cave diver snaplights
4 Flash grenades, for emergencies
4 Small emergency med/stimpacks, 2 on either hip for civilian rescue.
1 Compact stretcher 'frame' which fills in with Hardlight upon concentration, detaches from a backpack-like compartment on the back of her armor.
Combat suit:
The AEGIS Mk. II ensemble (visual)
The entire suit is made of a lightweight, 'bulletproof' material used by police and military response teams, and can withstand small arms fire directly for a short period. (4 posts.) It has been visually modified and equipped to Freya's specifications as noted below.
AEGIS Armor Mk. II
-Compartments to fit her field equipment.
-Two small, 12 hr. flashlights attached to the armor's collarbone. Both forward facing.
-Two small, 12 hr. flashlights attached to the armor's collarbone. Both forward facing.
AEGIS Mk. II Helmet
-Ballistic HUD visor with night vision and x2 zoom capabilities.
-Communication and earphone devices built in.
-HUD links to her phone for ease of access while wearing the suit.
-Communication and earphone devices built in.
-HUD links to her phone for ease of access while wearing the suit.
AEGIS Mk. II Sword / Shield
- Sword 'frame' has no blade, relies on Freya's own ability to project a Hardlight blade of varying lengths.
-Actual shield is the size of her torso, with Hardlight 'frame' extension to all sides possible by Freya herself.
(The shield, by itself can withstand small arms indefinitely, and heavy arms fire (High calliber snipers or bigger assault weaponry) for 4 posts before structural damage renders it useless until repaired.)
-Actual shield is the size of her torso, with Hardlight 'frame' extension to all sides possible by Freya herself.
(The shield, by itself can withstand small arms indefinitely, and heavy arms fire (High calliber snipers or bigger assault weaponry) for 4 posts before structural damage renders it useless until repaired.)
Hardlight 'Emitter' techsuit
-Worn underneath
-Gorget, belt, wrist and ankle bands made from the same material and tech as the AEGIS armor are fitted onto this fullbody, lightweight suit that click in and out of the armor itself, each an inch thick.
-Freya is able to project smaller armor entirely out of Hardlight onto this suit, even gauntlets or similar offensive methods such as punching daggers or small blades, all anchored to the gorget, belt, wrist or ankle bands.
-Gorget, belt, wrist and ankle bands made from the same material and tech as the AEGIS armor are fitted onto this fullbody, lightweight suit that click in and out of the armor itself, each an inch thick.
-Freya is able to project smaller armor entirely out of Hardlight onto this suit, even gauntlets or similar offensive methods such as punching daggers or small blades, all anchored to the gorget, belt, wrist or ankle bands.
On-duty inventory:
4 Cave diver snaplights
4 Flash grenades, for emergencies
4 Small emergency med/stimpacks, 2 on either hip for civilian rescue.
1 Compact stretcher 'frame' which fills in with Hardlight upon concentration, detaches from a backpack-like compartment on the back of her armor.
QUIRK & SKILLS
HARD|LIGHT
TYPE: EMITTER
RANK/LEVEL: C
SUMMARY:
Freya's quirk is a combination of her father's (Hard) and mother's (Lumanipulation) and allows her to generate, manipulate and harden structures of light into Hardlight. She requires the presence of light / illumination in order to utilize her quirk.
She can utilize this Quirk to create shields, weapons, platforms or otherwise as permitted by her limitations to fight, support or rescue civilians or otherwise around her. Each construct seems to be nigh unbreakable by anything but brute force Quirks that hit hard or pack a lot of kinetic energy, as they've proven able to stop speeding trucks or contain explosions within their confines. More sharp than heavy, she relies on edged or pointed weaponry, her constructs sharp enough to pierce concrete or steel. As they're compressed and concentrated light, they sear and cauterize each wound almost immediately, leaving her opponents safe from the danger of bleeding out.
Able to control her constructs to a degree, as listed in her limitations, Freya can hurl each of them like ranged artillery even beyond her range of manipulation as the objects maintain their force and trajectory, though she is entirely unable to control them once they leave her range and sphere of influence.
WEAKNESSES/LIMITATIONS:
Limitations:
Sphere of influence:
The zone in which Freya can create / manifest her constructs, is currently limited to anywhere within 30 ft. of herself.
Range of manipulation:
The range within which Freya can direct and otherwise control her constructs freely, it is fixed and amounts to twice her sphere of influence at all times, meaning that currently her range is 60 ft.
Structural mass limit:
The maximum amount of mass any single construct she creates can have, is tied to her sphere of influence and is thus currently a max of 15x15x15 ft.
Complexity barrier:
Freya is unable to concentrate well enough to create more complex structures such as a gun, crane, car etc. with functional mechanics, and as such is limited to 'simple' structures such as shields, medieval weaponry like swords, shields, clubs etc. or barriers and platforms, spheres or any simple, solid or hollow geometric shape.
Structural longevity & magnitude:
The 'lifespan' of each construct Freya can manifest is directly tied to how many she has created, up to her maximum of 8. Each construct lasts for 5 posts, which increasing lifespan the less she creates throughout the thread, displayed as such:
1 Construct; 10 posts. 2 Constructs; 9 posts. 3 Constructs; 8 posts. 4 Constructs; 7 posts. 5 Constructs; 6 posts. 6 Constructs; 5 posts. 7 Constructs; 5 posts. 8 Constructs; 5 posts.
Depending on the size of the constructs, 1 'construct' could be turned into smaller objects without counting as more than 1 use of her constructs, like so:
1 Construct; 1 6 ft. spear, 5 arrows or 15 'bullets' each with 1-use only as they hit, pierce, shatter or otherwise disappear.
Structural strength:
Freya's constructs have a structural strength, meaning the amount of hits they can take, that ties directly to the amount she has previously created similar to the longevity above, except it goes as follows:
1-2 Constructs; 10 hits. 3-5 Constructs; 8 hits. 6-8 Constructs; 6 hits.
Worthy note that each 'hit' assumes a Quirk was used, as simple punches, kicks, bullets from small arms are unable to have a notable effect upon them. Also important to note is that attacking with the constructs do not count as a 'Hit' in this case.
Endurance & Stamina drain:
Every 2nd construct affects Freya as if she'd spent 2 hours at the gym performing a full workout, feeling the effects in full after 3 posts, then 4 hours by 6 posts, 6 hours at 9 posts, and finally anything at or above 10 posts will drain her past her limit of 8 hours, making her worn out, sluggish and at worst make her pass out from exertion entirely..
Weakness:
Natural light vs. Artificial light:
Freya's quirk is easier to manage with natural light (Sunlight or reflected sunlight) than it is when only artificial light (Man-made, although mock-sunlight seems to be less detrimental.) and affects her physically by making her dizzy as she has to concentrate more and can be displayed as such:
1-2 Constructs; Mild headache. 3-4 Constructs; Headache. 5-6; Migraine, slight dizziness. 7-8; Nausea, ear ringing.
Complete darkness:
Freya's quirk relies on the presence of light, however small. And thus the absence of such leaves her entirely unable to use her quirk.
Glowing target:
Since all of her constructs are made of light, they're impossible to hide as even the dimmest structure will give off a soft light akin to a glow stick. Once she manifests her quirk, she's easy to spot.
RANK/LEVEL: C
SUMMARY:
Freya's quirk is a combination of her father's (Hard) and mother's (Lumanipulation) and allows her to generate, manipulate and harden structures of light into Hardlight. She requires the presence of light / illumination in order to utilize her quirk.
She can utilize this Quirk to create shields, weapons, platforms or otherwise as permitted by her limitations to fight, support or rescue civilians or otherwise around her. Each construct seems to be nigh unbreakable by anything but brute force Quirks that hit hard or pack a lot of kinetic energy, as they've proven able to stop speeding trucks or contain explosions within their confines. More sharp than heavy, she relies on edged or pointed weaponry, her constructs sharp enough to pierce concrete or steel. As they're compressed and concentrated light, they sear and cauterize each wound almost immediately, leaving her opponents safe from the danger of bleeding out.
Able to control her constructs to a degree, as listed in her limitations, Freya can hurl each of them like ranged artillery even beyond her range of manipulation as the objects maintain their force and trajectory, though she is entirely unable to control them once they leave her range and sphere of influence.
WEAKNESSES/LIMITATIONS:
Limitations:
Sphere of influence:
The zone in which Freya can create / manifest her constructs, is currently limited to anywhere within 30 ft. of herself.
Range of manipulation:
The range within which Freya can direct and otherwise control her constructs freely, it is fixed and amounts to twice her sphere of influence at all times, meaning that currently her range is 60 ft.
Structural mass limit:
The maximum amount of mass any single construct she creates can have, is tied to her sphere of influence and is thus currently a max of 15x15x15 ft.
Complexity barrier:
Freya is unable to concentrate well enough to create more complex structures such as a gun, crane, car etc. with functional mechanics, and as such is limited to 'simple' structures such as shields, medieval weaponry like swords, shields, clubs etc. or barriers and platforms, spheres or any simple, solid or hollow geometric shape.
Structural longevity & magnitude:
The 'lifespan' of each construct Freya can manifest is directly tied to how many she has created, up to her maximum of 8. Each construct lasts for 5 posts, which increasing lifespan the less she creates throughout the thread, displayed as such:
1 Construct; 10 posts. 2 Constructs; 9 posts. 3 Constructs; 8 posts. 4 Constructs; 7 posts. 5 Constructs; 6 posts. 6 Constructs; 5 posts. 7 Constructs; 5 posts. 8 Constructs; 5 posts.
Depending on the size of the constructs, 1 'construct' could be turned into smaller objects without counting as more than 1 use of her constructs, like so:
1 Construct; 1 6 ft. spear, 5 arrows or 15 'bullets' each with 1-use only as they hit, pierce, shatter or otherwise disappear.
Structural strength:
Freya's constructs have a structural strength, meaning the amount of hits they can take, that ties directly to the amount she has previously created similar to the longevity above, except it goes as follows:
1-2 Constructs; 10 hits. 3-5 Constructs; 8 hits. 6-8 Constructs; 6 hits.
Worthy note that each 'hit' assumes a Quirk was used, as simple punches, kicks, bullets from small arms are unable to have a notable effect upon them. Also important to note is that attacking with the constructs do not count as a 'Hit' in this case.
Endurance & Stamina drain:
Every 2nd construct affects Freya as if she'd spent 2 hours at the gym performing a full workout, feeling the effects in full after 3 posts, then 4 hours by 6 posts, 6 hours at 9 posts, and finally anything at or above 10 posts will drain her past her limit of 8 hours, making her worn out, sluggish and at worst make her pass out from exertion entirely..
Weakness:
Natural light vs. Artificial light:
Freya's quirk is easier to manage with natural light (Sunlight or reflected sunlight) than it is when only artificial light (Man-made, although mock-sunlight seems to be less detrimental.) and affects her physically by making her dizzy as she has to concentrate more and can be displayed as such:
1-2 Constructs; Mild headache. 3-4 Constructs; Headache. 5-6; Migraine, slight dizziness. 7-8; Nausea, ear ringing.
Complete darkness:
Freya's quirk relies on the presence of light, however small. And thus the absence of such leaves her entirely unable to use her quirk.
Glowing target:
Since all of her constructs are made of light, they're impossible to hide as even the dimmest structure will give off a soft light akin to a glow stick. Once she manifests her quirk, she's easy to spot.
STRONG(WO)MAN
RANK/LEVEL: C+
SUMMARY:
From an early age, Freya has been physically gifted with an affinity for putting on muscle and mass, her size only contributing to her strength and thus ability to perform and lift (120 kgs), throw (45 kgs or less) or swing (75 kgs) lighter objects such as boulders or smaller trees or simply the pack of her punches and kicks as a result.
WEAPON TRAINING
RANK/LEVEL: C-
SUMMARY:
With a sole focus on the more 'medieval' variety of weapons, and more specifically swords. Freya has gained substantial skill in applying such weaponry in offensive and defensive situations, and has come quite a ways in applying it to the modern day 'combat scenarios' she might encounter throughout her life as an aspiring UA student.
KICKBOXING
RANK/LEVEL: C-
SUMMARY:
Not content to rely simply on her impressive strength and 'old timey' weapons, Freya has picked up Kickboxing to stay both mobile and limper despite her bulk and size, as well as utilizing just such to the best of her ability both offensively and defensively.
She is currently a blue belt.
TRILINGUAL
RANK/LEVEL: D
SUMMARY:
With both Norwegian and Japanese heritage, and having spent the majority of her life in the EU, Freya is fluent in both Norsk and English, while her grasp of Japanese remains shaky on paper, still having to read out loud or mouthing the words as she goes, attempting to mask how slow she reads..
SAGA
SAGA | GMT+1 | SHE/HER